A living museum of great ideas
Innovation Museum
The stories behind the ideas, inventions, products, and companies that changed how the world makes, builds, and does business — where every exhibit is a doorway to the next.
Ways to explore
Follow an idea
Featured exhibits
Start hereApple
1976Made computing personal, then reshaped consumer electronics around design.
Barbie
1959Not just a toy — a platform for aspirational play that reshaped the toy industry.
Henry Ford
1903Turned the automobile from a luxury into something ordinary families could own.
Intel
1968Helped turn the microprocessor into the engine of the computing age.
Mattel
1945Turned toys into engineered, mass-manufactured consumer products.
McDonald's
1955Standardized fast food into a globally repeatable operation.
Explore the collection
11 profiles
Apple
1976Made computing personal, then reshaped consumer electronics around design.
Barbie
1959Not just a toy — a platform for aspirational play that reshaped the toy industry.
Haas Automation
1983Put capable CNC machine tools within reach of small and mid-sized shops.
Hot Wheels
1968A die-cast toy line built on precision tooling and low-friction engineering.
Intel
1968Helped turn the microprocessor into the engine of the computing age.
Magna International
1957Grew from a one-man tool shop into one of the world's largest automotive suppliers.
Mattel
1945Turned toys into engineered, mass-manufactured consumer products.
McDonald's
1955Standardized fast food into a globally repeatable operation.
Nike
1964Paired footwear engineering with brand-building to redefine athletic products.
SpaceX
2002Made orbital rockets routinely reusable, cutting the cost of reaching space.
Toyota
1937Refined lean manufacturing into a discipline studied by factories worldwide.