A living museum of great ideas
Innovation Museum
The stories behind the ideas, inventions, products, and companies that changed how the world makes, builds, and does business — where every exhibit is a doorway to the next.
Ways to explore
Follow an idea
Featured exhibits
Start hereApple
1976Made computing personal, then reshaped consumer electronics around design.
Barbie
1959Not just a toy — a platform for aspirational play that reshaped the toy industry.
Henry Ford
1903Turned the automobile from a luxury into something ordinary families could own.
Intel
1968Helped turn the microprocessor into the engine of the computing age.
Mattel
1945Turned toys into engineered, mass-manufactured consumer products.
McDonald's
1955Standardized fast food into a globally repeatable operation.
Explore the collection
9 profiles
Apple
1976Made computing personal, then reshaped consumer electronics around design.
Barbie
1959Not just a toy — a platform for aspirational play that reshaped the toy industry.
Bill Bowerman
A track coach whose tinkering reshaped how running shoes are made.
Hot Wheels
1968A die-cast toy line built on precision tooling and low-friction engineering.
James Dyson
1991Turned a frustration with clogging vacuums into a design-led engineering company.
Nike
1964Paired footwear engineering with brand-building to redefine athletic products.
Ruth Handler
Co-founded Mattel and created Barbie — proof that consumer-product innovation is real innovation.
Steve Jobs
Co-founded Apple and championed tightly integrated, design-led products.
Steve Wozniak
Engineered the early Apple computers that started the company.